<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ronin Glory Devlog - itch.io</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg</link><description>The Narrative RPG for Revenge, Redemption and Harmony</description><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1550374/character-sheet-as-cheat-sheet</guid><title>Character Sheet as Cheat Sheet</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1550374/character-sheet-as-cheat-sheet</link><pubDate>Mon, 29 Jun 2026 15:06:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks to everyone who&#039;s dropping a Like and visiting on bsky to show support - that really helps! We&#039;ve talked a bit about Power and Feats and as I reviewed a speedy play test in my imagination, it d...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1538994/almost-as-though-there-are-character-classes</guid><title>Almost as though there are Character Classes</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1538994/almost-as-though-there-are-character-classes</link><pubDate>Sat, 30 May 2026 18:11:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I don&#039;t normally work on weekends, but when I do... Things seem to go well! At least this time around. I&#039;m so excited for the progress that I can barely nap. And that&#039;s saying a lot; I&#039;m a cat. so...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1537049/elements-of-play</guid><title>Elements of play</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1537049/elements-of-play</link><pubDate>Thu, 28 May 2026 18:20:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Here&#039;s some of the exact content I was writing up today - Classically, Elements have been tied up with Samurai schools since in the 1640s, a master Samurai wrote famous books trying to explain the dif...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1535332/the-lackluster-part</guid><title>The lackluster part</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1535332/the-lackluster-part</link><pubDate>Tue, 26 May 2026 21:11:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NTAzMTQzLmpwZWc=/400x224%23c/VgBVYB.jpeg"/><p>I think that typically, everyone shares the happy dev stories. And after tons of successes and inventions in my game, I have to confess that I&#039;m hitting a pretty hard wall. It only stops me, not the g...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1526777/skill-in-place-of-class</guid><title>Skill in place of Class</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1526777/skill-in-place-of-class</link><pubDate>Mon, 18 May 2026 08:41:47 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MzMwNjQ2LmpwZWc=/400x224%23c/JHSCf4.jpeg"/><p>Background In my experience, Players anticipate a particular Class when that choice will yield what the Player thinks will be fun to do that Session. For example, if we take a Forester which is genera...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1521639/feats-dont-fail-me-now</guid><title>Feats, don&#039;t fail me now</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1521639/feats-dont-fail-me-now</link><pubDate>Tue, 12 May 2026 16:21:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Since Ronin Glory has no Classes to pick from, Players might feel that they&#039;re not getting to pick special Skills or advantages that other games offer to help craft a Character that feels like an indi...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1519566/tempers-the-thing</guid><title>Temper&#039;s The Thing...</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1519566/tempers-the-thing</link><pubDate>Sun, 10 May 2026 10:04:59 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MTgxMDI3LmpwZw==/400x224%23c/emM5ej.jpg"/><p>Big news! I&#039;ve been thinking long and hard about the Mechanics of Ronin Glory and the Technique of Ronin Glory&#039;s pending art. My whole life growing up, I stared at this: It was on the wall over dad&#039;s...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1514150/making-power-stats</guid><title>Making Power (stats)</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1514150/making-power-stats</link><pubDate>Tue, 05 May 2026 14:23:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MDg4NjA4LmpwZw==/400x224%23c/RujE%2FK.jpg"/><p>In the beginning... I had an uneasy feeling long ago that something crucial had to appear shortly before I got into the nitty gritty of Rule set authorship. The initial setup of a Character Sheet trac...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1501100/the-welcome-page-draft</guid><title>The Welcome page draft</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1501100/the-welcome-page-draft</link><pubDate>Mon, 27 Apr 2026 07:12:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>To give a better picture of what to expect, the &quot;Welcome&quot; page from what might be a landscape A4 format Source book - comments invited! ... I&#039;m using LibreOffice to get a sense of layout and format. W...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1498263/inspiration-and-a-bungle-of-mechanics</guid><title>Inspiration and a Bungle of Mechanics</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1498263/inspiration-and-a-bungle-of-mechanics</link><pubDate>Sun, 26 Apr 2026 12:31:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2OTEyMzc4LmpwZw==/400x224%23c/Jo8D8r.jpg"/><p>I&#039;ve enjoyed inspirations lately and want to send off a quick list of things you might enjoy if you&#039;re a novice Japanophile like me and my wife. I also wanted to remind myself why the inspiration, &#039;Ro...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1490369/new-name-making-research-a-mood</guid><title>New Name! Making research a mood.</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1490369/new-name-making-research-a-mood</link><pubDate>Wed, 15 Apr 2026 16:37:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m on the verge of becoming happy with a name change that I&#039;d suspected from the start would be more suitable to the rule set that inspired my look into this project. Though the rules were circular,...</p>]]></description></item><item><guid>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1488353/circle-of-play-solo-odds-and-oc</guid><title>Circle of Play, Solo odds and OC</title><link>https://snakebitecafe.itch.io/ronin-glory-ttrpg/devlog/1488353/circle-of-play-solo-odds-and-oc</link><pubDate>Mon, 13 Apr 2026 09:31:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Projected release for late May &#039;26 so I don&#039;t spend a thousand years detailing trivial details! Explaining the circle of play to myself has been rewarding in defining what concepts will assist other c...</p>]]></description></item></channel></rss>